Anomic Base – Blood Raider Ashimu and Henchmen (2 x Sentinel)

Anomic Base – Blood Raider Ashimu and Henchmen – Last completed 13 Apr 17

My Gila vs Blood Raider Ashimu and Henchmen – YouTube
Or with MTU deployed – YouTube

Background:
Not much information about this mission that is current. The Gila lost a low slot, so many of the fits just didn’t work. Plenty of video’s on YouTube but one by Henk Bishop interested me. His Gila was 400 million less than the standard fit.
There were also plenty of dead pilots that had inferior tanks or not enough DPS.
Check out – Burner Ashimu kills

Total Bounty – approx. 15 million Isk

The Enemy:
1 x Blood Raider Ashimu – Warp Scramble 1 point 38km, Stasis Webifying 42km 60% reduction, Energy Vampire 540Gj / 8s. Turrets 260 EM, 100 Therm per second, range 30km.
Chruker Burner Ashimu statistics

2 x Burner Sentinel – Warp Scramble 2 points 20 km’s – Energy Vampire, 50Gj / 5s, Tracking disruption, 20km 0.8 modifier. Orbit speed 500m/s, orbit range 15km.
Chruker Burner Sentinel statistics

Before you activate the gate:

Check Drones
Check Ammo
Set launchers to ‘Set Auto Reload on’ which actually sets the auto reload off

On Landing:
You will drop out of warp with the Ashimu and Sentinels approximately 55km’s in front of you. Approach the Ashimu and target all three ships.
Once you have lock on the closest Sentinel, fire missiles and launch 2 drones.
Watch drone health.
[Active Medium Energy Nosferatu II on the Ashimu. This will provide you with enough cap to run your missile launchers.   I need to test this again on Singularity, but launchers don’t use cap, so I am guessing the Nos was just to fill the high slot. More testing to be done.]
When the first Sentinel is dead attack the second one. The Missiles will run out before it dies, the Drones have sufficient DPS to kill it, reload Scourge Fury Light and switch to the Ashimu. (this is why you do not have auto reload, the reload time is significant with RLML’s)

I drop a Mobile Tractor Unit and orbit it once the first Sentinel is dead. This maintains some angular velocity and scoops the loot. Remember to retrieve it before you go 🙂

Consumed: 80 Inferno Light Missiles, 78 Scourge Fury Light Missiles.

All skills Level 5
I required a Slot 6 ‘Squire’ Power Grid Management EG-602   – 2% PG to fit the Medium NOS. which might not be required…

[Henk Bishop’s Gila]
Shield Power Relay II
Drone Damage Amplifier II
Drone Damage Amplifier II

Pithum C-Type EM Ward Amplifier
Pithum C-Type EM Ward Amplifier
Gistum B-Type Thermal Dissipation Amplifier
Large Shield Extender II
Large Shield Extender II
Large Shield Extender II

Rapid Light Missile Launcher II
Rapid Light Missile Launcher II
Rapid Light Missile Launcher II
Rapid Light Missile Launcher II
Medium Energy Nosferatu II (if you want)

Medium Core Defense Field Purger II
Medium Core Defense Field Purger II
Medium Core Defense Field Purger II

Caldari Navy Vespa x10

Inferno Light Missile x1000
Scourge Fury Light Missile x1800

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