Anomic Team – Republic Fleet – Jaguar

Anomic Team – Republic Fleet – Jaguar
Last completed with Rocket Garmur – 17 Sep 17 – no issues post Aug 17 Patch

My Polarized Rocket Garmur vs Anomic Jag and Burst

The following information is specific to the Missile Garmur and was current to 1 Jan 17. The accuracy of the following information is not known as I no longer fly the Missile Garmur.

With Level 5 skills, this fit worked on the date above.
Here are some pilots who tried alternate fits – Burner Jaguar Kills

Background:
Very similar to the Team Hawk / Enyo / Vengeance mission. I went with the MWD because the Jaguar has a top speed of 1400m/s, orbit speed of 1050m/s. A faction AB would have given me 1500m/s but the MWD provided escape velocity if all went wrong. I didn’t really need it but knowing the Jaguar couldn’t close gave me time to concentrate on jamming and killing the Bursts.

Enemy: Two logistic ships – Burst providing the Jaguar with 80 hit points per second. Transfer range 29km’s. One Jaguar that will Warp Scramble – 2 points at 12km and Stasis Webbify at 13km for a 60% speed reduction. Chase speed is 1,400 m/s, orbit at 2,500m.
Burner Jaguar Ship Stats – by Chruker

At the Gate:
Set ‘Orbit’ at 28km minimum and ‘keep at range’ to 40km’s.
Make sure your modules are not damaged, you missiles are loaded and your Sensor Booster is on.

On Landing: 
Warp in, lock at 40km’s, orbit at 30km’s and kill one of the Burst’s then the other then the Jaguar.
Do not hit orbit immediately, your MWD may launch you into range.
Hit ‘keep at range’ 40km’s to start, let things settle down before you begin the orbit.
The jammed Burst will run away which is the reason for the targeting range script. It will be well out of remote rep range (approx. 30km’s) before the jam drops off giving you more time to kill the other Burst. Without the script you lose the target too soon and the jam along with it.

Jamming the Jaguar makes it break orbit and burn away.

What Happened:
It went to plan, Mjolnir to take down the Bursts, Scourge to take down the Jaguar.

Have added a second fit used 10 Nov 16

Update: If you kill both logistics ships you can finish the Jaguar with 33 x Scourge Light Missiles.

No Implants – Skills at Level 5 – Single ECM + TP
[Garmur, Team – Jaguar]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System

Ladar ECM II
Sensor Booster II – Targeting Range Script
Gistii B-Type 5MN Microwarpdrive
Phased Scoped Target Painter

Republic Fleet Light Missile Launcher
Republic Fleet Light Missile Launcher
Republic Fleet Light Missile Launcher

Small Warhead Flare Catalyst II
Small Warhead Rigor Catalyst II
Small Ionic Field Projector II

No Implants – Skills at Level 5 – Double ECM
Consumed:
Mjolnir x 66 Scourge x 48

[Garmur, Dual Jam]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System

Sensor Booster II – Targeting Range Script
Gistii B-Type 5MN Microwarpdrive
Halting Compact Ladar ECM
Halting Compact Ladar ECM

Republic Fleet Light Missile Launcher
Republic Fleet Light Missile Launcher
Republic Fleet Light Missile Launcher

Small Warhead Flare Catalyst II
Small Warhead Rigor Catalyst II
Small Ionic Field Projector II

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